GemGem400 Logo
FOR AUTISM CENTERS & GROUP PROGRAMS

A whole-body movement game for the group you already lead.

Lead one adjustable movement activity for about 7–10 autistic children during an existing group block.

You choose the movement, sound, visuals, pace, and when to pause or switch.

display-station-01
Group activity prototype
Active Group SessionReady to pause or adjust
Shared group movement targetSound: Low · Visuals: Gentle
Standard
Standing
Alternate
Seated
Gentle
Smaller arc

Concept visual only. Does not imply real group recognition or a completed pilot.

Documentary-style candid photograph of young children in an active whole-body movement game in a bright development center
REPRESENTATIVE VISUAL · SYNTHETIC PEOPLE
Watch whole-body play at a development centerThe footage shows the activity context. Multi-participant recognition for 7–10 children is still being validated.
Activity context study

Different ways to participate are part of the design brief.

We still need to test standing, seated, wheelchair, smaller, and alternate movements with the program.

How the group activity runs

1

Pick and set up

Choose movement, sound, and visual settings.

2

Show one movement

Model one movement and keep directions short.

3

Move as a group

Let everyone join without putting individual scores on display.

4

Pause, skip, repeat, or switch

Pause, skip, repeat, or switch the movement as needed.

What autism program teams want to know

Can we lower sound or visual intensity?

The group leader needs separate controls for sound and visual effects before and during the activity.

Can a child watch, step out, and rejoin?

Participation should not depend on staying in the camera frame for the whole activity.

Will one child be singled out?

The concept uses shared progress and does not put individual scores on display.

Can children participate in different ways?

Standing, seated, smaller, and alternate movements remain design requirements to test with the program.

What still needs to be tested

Reliable movement recognition for 7–10 participants in the intended room

Room, camera, and device benchmark required.

Verification required

How is camera data handled?

Camera input
→
Movement processing
→
Gameplay response

Before any center test, we document what the camera captures, where processing occurs, whether video or movement data is transmitted or stored, who can access it, and when it is deleted. A pilot does not begin until the center has reviewed that data flow.

Video transmissionconfirm before pilot
Storage and retentionconfirm before pilot
Access and deletionconfirm before pilot
Not a clinical assessment or diagnostic score.

Is this autism treatment or self-regulation therapy?

No. It is a staff-led movement activity concept. It does not diagnose, assess, regulate, or treat autism.

We are testing the concept with autism-program group leaders before calling it ready.

We still need to test standing, seated, wheelchair, smaller, and alternate movements with the program.

Bring one real group schedule to the conversation.

Show us when movement activities happen, who leads them, and what children do when they watch, step out, or rejoin.

Talk through your autism program

A pilot tests group usability. It does not test clinical outcomes.